Burdened by history and our own expectations, art can become settled in space/place. The Strangers invites Orlando Museum of Art visitors to re-meet some familiar OMA holdings. Museum-goers are invited to download the free Layar app on their smartphones and through brief augmented reality encounters get to unknow the collection.
Dream Garden is a site-specific project to gather, graft and nurture a city’s dreams. Each time a city dweller texts a 7-word dream (a poetic form moving private experience into public space), that dream automatically joins others both in a “garden” (a designated physical location in the city) and online at inthedreamgarden.com. The project shows how how some community resources– like citizens’ dreams — can inhabit and expand a space without wounding it, colonizing it or wasting natural resources. As a political space, it’s urban renewal and greening without displacement. As a philosophical space it suggests that dreaming together may change a city and even a country. As a community garden it suggests that our dreams aren’t wasted—they are growable, transplantable, and in the poetic space of the project, both virtual and real.
How it works:
This project uses Layar, a free augmented reality application for mobile devices. Participants can download the Layar app and see their texted dream joined with others in site-specific locations. The international project is designed to adapt to any urban space.
This is a collaborative project with poet Terri Witek and software developer Michael Branton. For more information about the project visit inthedreamgarden.com
A few images from a recent presentation of Dream Garden at AIOP Orlando. Dream Garden Orlando allows participants to text a 7 word dream, which is collected on the Dream Garden website and planted in a augmented reality “garden” at the Orange County Regional History Center.
Documentation of a recent installment of Unknown Meetings in Vancouver’s SkyTrain Metro line during ISEA 2015
Documentation of a recent installment of Unknown Meetings in the Glasgow Subway for xCoAx 2015
A recent performance and site-specific installation of Unknown Meetings at the University of Florida.
Unknown Meetings is a site-specific augmented reality project that takes as its premise the awkward and surreal encounters that daily occur on commutes. Designed by new media artist Matt Roberts and poet Terri Witek for local transportation systems riders activate via smart phone both an “unknown” object moving over the actual landscape and an accompanying brief poetic audio file which considers such encounters.
These are activated whenever the train approaches a station. Commuters use the free Augmented Reality app Layar on their smart phones to see a floating image—usually an out-of-place object –and hear a brief accompanying text. Stations are nexuses of anxiety when we commute—is this our stop? By floating objects and words that offer still more unexpected juxtapositions, Roberts and Witek try to shift the anxiety of arrival into a consideration of moving “connections.”
Documentation of EMP performing at the Creative City Project 2014
Portable NES Controller
8-bit chiptune cart
Vibram shoes invited me to be part of their #soundofstrong campaign for the Boston Marathon 2014. I modified my work Waves to visualize the start of the race using vibration data from the starting line of the marathon.
For the Month of April 2014 Fire Dreams will be part of the O, Miami poetry festival. A collaboration with Poet Terri Witek, Fire Dreams is an augmented reality project for mobile devices. Participants can locate dreamers throughout the city of Miami, see our poem/image collaborations, and contribute a seven word dream of their own. Visit the Fire Dreams website to find out more…
Video and photo documentation of our EMP performance at Creative City Project, Oct 25th 2013 in downtown Orlando. Performing Members were be Jacob Frisenda, Joe Palermo, and Matt Roberts. For this performance students Joe Palermo and Jacob Frisenda used contact microphones and custom software to transform shopping carts into musical instruments. To accompany the sounds created by the shopping cart Frisenda and Roberts created a synchronized audio/visual performance. To create the synchronized performance the Palermo, Frisenda and Roberts created their own software instruments and used commercial sound software as well. The shopping carts were also outfitted with portable power and audio/video equipment which enabled the group to move around the city to create impromptu performances in public spaces.
EMP: Electronic Mobile Performance is a collaborative, multimedia project involving faculty and students from Stetson’s Digital Arts program. The group’s primary mission is to explore collaborative artistic production using new technologies, and to find new ways of presenting art outside of traditional venues. EMP is directed and founded by Matt Roberts.
A collaboration between my Adv Interactivity class and the Theatre Program’s production of Vinegar Tom. For this production my students created their own video projection mapping software to project their videos onto 5 different location on the stage.
This project takes as its premise that when we walk through cities, our bodies enter the dreams of other people who’ve walked there. New media artist Matt Roberts and poet Terri Witek map the city by floating various “dreamers” over interesting metropolitan spaces. City wanderers then follow this walkable dream map via an augmented reality phone app. Along the way, they are offered chances to see a dream, hear a dream, text a dream of their own, send a photo, and perform various other transmittable acts. These become part of the living dream map of the city.
How it works:
This project uses Layar a free augmented reality application for mobile devices. Participants can download the Layar app and follow the Fire Dreams map, which is designed as an international project adaptable to any urban space.
a few images from last weeks sketch book posted on tumblr http://ibmattroberts.tumblr.com/
My work Waves was listed in this article about art works that utilize real-time data. Make sure you check out the inspiring works listed in the article. I am honored to be amongst amongst such great works!
I recently attended the FILE festival in Sao Paulo, Brazil. There I exhibited my work Waves and participated in the FILE symposium. I took a few shots of my work with my iphone cam so the quality is not that great but it will give you a sense of the installation. Honored to be part of such a great festival and to have exhibited with some fantastic artists.
This artwork responds to the current size and timing of the waves of the closet ocean of its current location. Every half hour the most current data from the closet ocean buoy station is downloaded. Custom software uses the current wave height and dominant wave period data from the buoy and transforms that information into a low frequency sound wave. As the size and timing of the waves in the ocean change so does the frequency of the sound waves produced by the software. These sound waves shake a bowl of water sitting on top of a speaker. This shaking produces wave patterns in the bowl that are captured by a video camera modified by the software and projected onto a wall. As the waves in the ocean change size and frequency the waves in the bowl will also change. This results in continuous variations of the shapes and patterns that one sees and hears which also reflects the constant changing conditions of the ocean.
Waves can be shown in various forms, below are examples of works driven by real-time wave data