Waves


This artwork responds to the current size and timing of the waves of the closet ocean of its current location. Every half hour the most current data from the closet ocean buoy station is downloaded. Custom software uses the current wave height and dominant wave period data from the buoy and transforms that information into a low frequency sound wave. As the size and timing of the waves in the ocean change so does the frequency of the sound waves produced by the software. These sound waves shake a bowl of water sitting on top of a speaker. This shaking produces wave patterns in the bowl that are captured by a video camera modified by the software and projected onto a wall. As the waves in the ocean change size and frequency the waves in the bowl will also change. This results in continuous variations of the shapes and patterns that one sees and hears which also reflects the constant changing conditions of the ocean.

CAUTION

This artwork responds to the current networked devices, such as cell phones and laptops, in its vicinity with sounds and imagery of the character Lemmy Caution from Jean-Luc Godard’s film Alphaville.  A computer running networking sniffing software monitors the area for wireless data such as bluetooth and wireless internet signals. When a new wireless device enters the vicinity the piece will respond by announcing the wireless device’s name and if it is considered to be a threat. This piece requires one Macintosh computer with wireless and bluetooth, custom software, video projector and sound speakers.

MPG – INTERACTIVE SHOPPING CART

A metal shopping cart converted into a mobile interactive audio/visual instrument. Touch and pressure are used to control the live manipulation of sound and image. The cart is equipped with a video projector, computer and battery making it portable and self contained. Using a microprocessor (arduino) and custom software (max/msp/jitter) to sense the users touch and translate the pressure of the users touch, a real-time response is created both visually and sonically. The cart is used by MPG performers and the audience is also encouraged to play the cart as well. This project was created by students Hogan Birney, Sean Kinberger and David Plakon under the direction of Matt Roberts at Stetson Universities Digital Art Program.

MPG – BOX

A small cardboard box converted into an interactive instrument. Inside the box is a wireless device sending motion data (wiimote). Users can turn the box to select between images and text. Rotation of the box also turns and scrolls the image in real-time. This project was created by Mobile Performance Group under the direction of Matt Roberts at Stetson University’s Digital Art Program.

MPG – TEXT

Audience members of a MPG: Mobile Performance Group performance were asked to contribute to the performance by sending text messages. Participants messages were used as performance material and projected onto public spaces. This project was created by student Derick Ostrenko under the direction of Matt Roberts at Stetson Universities Digital Art Program.

EVERY STEP

Every Step allows a participant to create a short experimental animation while they walk. Each participant is given an armband with a mounted camera and pedometer. The pedometer is mounted inside the armband and is connected to the camera. The camera is mounted on the armband and points towards the sky. The pedometer acts as a trigger for the camera and an image of whatever is above the participant is taken every time a step is made.
To create an animation the participant simply puts on the armband and takes a walk wherever they would like to go. When the participant returns from the walk the images are transferred from the camera’s memory and loaded into a custom software program. The software program uses the images to create a frame-by-frame animation and to create a soundtrack for the animation. When the program completes the animation a DVD is made and given to the participant.

Every Step reviewed by We Make Money not Art “The techy work that really charmed me by its simplicity, poetry and melodies was Every Step”

CYCLES FOR WANDERING

Cycles for wandering is a project that mixes a pleasurable bike ride, real-time image manipulation, locative media and user participation to create a short experimental video. To create a video a participant simply takes a five to ten minute bike ride. The bike is equipped with a GPS and video camera that records images and movements of the rider’s trip. A computer, mounted on the bike, uses the information gathered from the GPS to make decisions on how to manipulate the images taken by the camera. When the rider returns from the trip a DVD of the video made is created for them.

Recipient of  Transitio Award, Transitio_MX 2007, Mexico City, Mexico
Cycles for Wandering Featured in Wired
Cycles for Wandering Featured in New York Times and Wall Street Journal

TRANSFERS (2004)

Transfers is a project exploring real-time generation of art and user participation in a mobile environment. Transfers allows a passenger of a taxi to generate a unique piece of art by giving the taxi driver directions. As the taxi moves through the city the passenger will experience a real-time manipulation of live exterior video and audio taken from a camera and microphone mounted in the taxi. The taxi is also equipped with a GPS that feeds an onboard computer data such as speed and direction. This computer is running custom audio/video manipulation software and uses the GPS data to make decisions about how the live video/audio feed is manipulated and seen by the passenger. The manipulations of the live feed is displayed on two LCD screens and heard through the cars stereo system. As the user tells the driver where to go the passenger becomes both performer and viewer as they experience a unique piece of art generated by their decisions. The software also records this performance and at the end of the drive the passenger receives a CD with a QuickTime movie file of his or her recorded performance.

Supertudo, TVE Brasil, Rio de Janeiro 2007

LA MEDIA NARANJA PROJECT – Electronic Güiro

Electronic Güiro
This project converts a metal güiro, which is normally used as a percussive instrument, into a video instrument. The güiro is modified with an arduino to create a link between the instrument and a computer. Every rib on the güiro becomes a switch, when a rib is struck a signal is sent to advance a video clip one frame. A musician can play the instrument as it is normally played, however in this case the performer produces video as well as audio.

La Media Naranja Project

La Media Naranja Project converts traditional music instruments, used in the Americas, into audio/visual instruments. The instruments can be played as they are normally used; however they also control real-time video manipulation and playback.

MPG: MOBILE PERFORMANCE GROUP


MPG: Mobile Performance Group is a collective of new media artists interested in finding new ways to present art outside of traditional venues. MPG disseminates their work by using mobile technologies, real-time video/audio, custom interactive devices, and other new technologies that allow artist to engage the public. The group has performed throughout the country and participated in several international new media festivals including Conflux, ICMC, NWEAMO and ISEA. MPG is part of classes taught, by faculty Matt Roberts (Founder and Creative Director of MPG) and Nathan Wolek (Music Director of MPG), at Stetson University’s Digital Arts Program. For more information please visit http://www.mobileperformancegroup.com

You can find more information about the group at

http://www.mobileperformancegroup.com
http://www.flickr.com/photos/mobileperformancegroup/
http://www.youtube.com/user/mobileperformance