A few images from a recent presentation of Dream Garden at AIOP Orlando. Dream Garden Orlando allows participants to text a 7 word dream, which is collected on the Dream Garden website and planted in a augmented reality “garden” at the Orange County Regional History Center.
Unknown Meetings is a site-specific augmented reality project that takes as its premise the awkward and surreal encounters that daily occur on commutes. Designed by new media artist Matt Roberts and poet Terri Witek for local transportation systems riders activate via smart phone both an “unknown” object moving over the actual landscape and an accompanying brief poetic audio file which considers such encounters.
These are activated whenever the train approaches a station. Commuters use the free Augmented Reality app Layar on their smart phones to see a floating image—usually an out-of-place object –and hear a brief accompanying text. Stations are nexuses of anxiety when we commute—is this our stop? By floating objects and words that offer still more unexpected juxtapositions, Roberts and Witek try to shift the anxiety of arrival into a consideration of moving “connections.”
Documentation of EMP performing at the Creative City Project 2014
Portable NES Controller
8-bit chiptune cart
EMP: Electronic Mobile Performance is a collaborative, multimedia project involving faculty and students from Stetson’s Digital Arts program. The group’s primary mission is to explore collaborative artistic production using new technologies, and to find new ways of presenting art outside of traditional venues. EMP is directed and founded by Matt Roberts.
Final projects from my class DIGA 231 Interactivity and Art. This is an introductory class where students learn how to program their own interactive software using MAX/MSP and how to use Arduinos. Students also learn how to use a variety of switches and sensors such as distance, light, pressure, knock, temperature, RFID and heart rate sensors.
In November 2010 I participated in the Digital Arts Festival Taipei 2010. I was invited there by the 404 Festival and I presented my work Every Step. For the opening weekend I met with participants and outfitted them with cameras to create animations, you can see all the animations created by participants here.
EMP: Electronic Mobile Performance is a collaborative, multimedia project involving faculty and students from Stetson University’s Digital Arts program. The group’s primary mission is to explore collaborative artistic production using new technologies and to find new ways of presenting art outside of traditional venues. EMP is directed and founded by Matt Roberts, Associate Professor of Digital Arts at Stetson University. http://electronicmobileperformance.com
An earlier incarnation of EMP was a group created and directed by Matt Roberts know as MPG: Mobile Performance Group. MPG presented a number of site-specific performances at festivals and conferences throughout the country, including ICMC: International Computer Music Conference, Conflux, and ISEA: Inter-Society for the Electronic Arts. For more information about MPG please see the archived site.
Last summer I worked with students, Hogan Birney, Sean Kinberger and David Plakon on creating an interactive live audio/visual performance for Mirror Pal’s CD release party. The students asked me to help them develop a multimedia performance for the release party and I was more than happy to help. We developed a live multiple camera setup for the stage performance of the band which allowed them to mix live stage shots, prerecorded video clips and realtime video manipulation. To do this we modified affordable security cameras to be easily placed on stage and created a mixing station to easily switch between the cameras. We also created our own software to mix the live footage with prerecorded clips and add effects in realtime. Audience members could also submit text messages which were mixed with the live images and projected during the performance. We also created an interactive photo booth that audience members could sit inside and create short animation that were used during the performance of the band. The project was very ambitious for three students but they did an outstanding job. Here is some video they created to document the event.
Final projects from my DIGA 231 Interactivity and Art class. Students in this class learn how to program their own interactive software using MAX/MSP and how to use Arduino boards to create a link between the physical and digital worlds. Students also learn how to use a variety of switches and sensors such as distance, light, pressure, knock, temperature, RFID and heart rate sensors.
Every Step allows a participant to create a short experimental animation while they walk. Each participant is given an armband with a mounted camera and pedometer. The pedometer is mounted inside the armband and is connected to the camera. The camera is mounted on the armband and points towards the sky. The pedometer acts as a trigger for the camera and an image of whatever is above the participant is taken every time a step is made.
To create an animation the participant simply puts on the armband and takes a walk wherever he or she would like to go. When the participant returns from the walk the images are transferred from the camera’s memory and loaded into a custom software program. The software program uses the images to create a frame-by-frame animation and to create a soundtrack for the animation. When the program completes the animation, a DVD is made and given to the participant.
Every Step reviewed by We Make Money not Art “The techy work that really charmed me by its simplicity, poetry and melodies was Every Step.”
Cycles for wandering is a project that mixes a pleasurable bike ride, real-time image manipulation, locative media and user participation to create a short experimental video. To create a video a participant simply takes a five to ten minute bike ride. The bike is equipped with a GPS and video camera that records images and movements of the rider’s trip. A computer, mounted on the bike, uses the information gathered from the GPS to make decisions on how to manipulate the images taken by the camera. When the rider returns from the trip a DVD of the video made is created for them.
This artwork responds to the current networked devices, such as cell phones and laptops, in its vicinity with sounds and imagery of the character Lemmy Caution from Jean-Luc Godard’s film Alphaville. A computer running networking sniffing software monitors the area for wireless data such as bluetooth and wireless internet signals. When a new wireless device enters the vicinity the piece will respond by announcing the wireless device’s name and if it is considered to be a threat. This piece requires one Macintosh computer with wireless and bluetooth, custom software, video projector and sound speakers.
This project converts a metal güiro, which is normally used as a percussive instrument, into a video instrument. The güiro is modified with an arduino to create a link between the instrument and a computer. Every rib on the güiro becomes a switch, when a rib is struck a signal is sent to advance a video clip one frame. A musician can play the instrument as it is normally played, however in this case the performer produces video as well as audio.
La Media Naranja Project
La Media Naranja Project converts traditional music instruments, used in the Americas, into audio/visual instruments. The instruments can be played as they are normally used; however they also control real-time video manipulation and playback.
I recently did a workshop in St. Augustine, FL with a group of talented young artist. We made contact microphones and modified toys and keyboards to create some new instruments. We had a blast, it is amazing what you can do in a few hours. It is always a great pleasure to share a passion for making art with others and I hope to hear more from these artist soon!